In-depth Guide to the Teen Patti Rules for Both Beginners & Pros

Once you understand the teen patti rules deeply, chances of becoming a Lakhpathi are higher. Whether you become one or not depends if you have a lucky hand, good acumen, or both.

Speaking of which, luck isn’t the only element at play to win a pot full of juicy stakes from Teen Patti, your wisdom counts too, at least to read signs and fold when necessary to save pride and money.

You won’t be seeing a dime come by your way if your knowledge of rules is next to none and have the attention span of a Goldfish. So if you’ve caught the poker bug off late or had your curiosity piqued by more Indianised Teen Patti, there’s more for you in this article.

Make sure to read till the end with patience so you won’t feel intimidated at a table full of hawk-eyed players.

Facing off opponents in Teen Patti can be unnerving for first-time players because big bets come at unpredictable times.

Being prepared with a sound bankroll to match or raise is the only difference between folding early and staying longer to test your luck.

Either way, you must always think on your feet and watch out for players with single-minded zeal, else Teen Patti isn’t for you. After all, unpredictability is what keeps it thrilling like titans clashing in a tight Cricket match. If you’re still reading, it means you share the same passion as avid players, so read on.

Here’s a quick trivia: Teen Patti is a desi twist loosely based on Western Poker. What started in South India had the rest of the world follow its trail because Teen Patti was double the fun with better rewards for every last player standing.

Teen Patti Rules You Shouldn’t Ignore

If you’ve played the UK’s 3-card brag, you’d have noticed a few similarities with Teen Patti and if you did, your instincts aren’t wrong because they are indeed identical.

Before you go any further, the first step is to know what constitutes a good hand:

Ranking Card Combo in Players Hand

teen patti game rules

The rank of cards on which a winner gets picked is simple to memorise because Aces have the highest priority and 2’s have lowest. Here’s how it goes starting with the best:

1. Trio (Three of a kind)

Also known as three of a kind, is a set of three cards with identical rank. If a player’s hand has three aces, it’s considered a winning hand over a set of three 2’s.

2. Pure Sequence (Straight Flush)

If a player’s hand has a set of three cards of the same suit, it becomes a Straight Flush or Pure Sequence. A combination of K-A-2 is a valid flush but not a pure sequence.

3. Sequence (Round)

It’s similar to pure sequence, but the set needn’t be from the same suit. Unlike in pure sequence, K-A-2 is invalid.

4. Colour (Flush)

When a player’s hand has three cards from the same suit but in a different sequence, then the colors of highest-ranking cards are compared. If found similar, starting from second all cards are compared till the lowest. Among all combinations, the rank is higher for A-K-J combo and lower for 5-3-2.

5. Pair (Double)

Also called two of a kind is where a player has two similar ranking cards in hand. He or she compares the matching pairs and one with the highest value is picked as the winner. In the case of equal pairs, a side card (kicker) is used as a tie-breaker. If then, A-A-K becomes the best pair over 2-2-3.

6. High Card (No Pair)

It’s a combination where the card set in the player’s hand isn’t in sequence from a matching suit, nor is there a shared rank.
If opponents in a round are tied by high cards, the winner is decided by another high card. The player’s hand with A-K-J of dissimilar suits is considered the best and 5-3-2 is at the opposite end.

7. Pot Limits

In Teen Patti, betting limits apply to each player. Usually, a round falls in one of the four categories: fixed limit, pot limit, spread limit, and no limit. Before a game begins, limits are made known to each player and so are the betting units.

8. Fixed Limit

When you call or raise in with a fixed limit, you are allowed to raise the bet, matching the current stake or double of it.

9. Pot Limit

When you raise your bet in a round with a pot-limit, your raise must match the pot value before the raise.

10. Spread Limit

A maximum stake value is specified before the round begins, making it the highest specific maximum. You can raise your bet making sure it stays within the spread limit.

11. No Limit

No limits apply so you can raise the bet to as much as you want to play competitively.

Understanding the Rules of Teen Patti to Play it Like a Pro

If you’ve understood the rank of cards, let’s comprehend the teen patti rules in-depth to learn how it applies in a live game round.

Note: When the game begins, cards are drawn from the deck and dealt clockwise by the dealer. Here upon, you’ll get your turn to play.

At your turn, you’ll have 2 options:

  • Continue playing by placing a minimum bet, or
  • Pay nothing and fold

The initial minimum bet or boot amount can be a mutually agreed value or a single large bet by any player. The stake collected from all players is placed into a pot at the table centre. This becomes the boot that a winner claims. After collecting the ante from each player, 3 cards are dealt face down.

When your turn arrives, your options are:

  • View the hand before betting or choose not to peek.
  • The former is called playing seen and the latter, playing blind.
Note: By choosing the latter, you can also become a seen player later on, should you wish to do so, but thereafter cannot revert to being a blind player.

Bets you make at your turn depends on the preceding player’s stake, as well as your preference between playing blind or seen.

Here’s what it means to be a “blind” player:

  • If the player before your turn sees his or her hand, your stake can be half of their contribution to the pot or you may prefer matching the current bet.
  • If the player before your turn chose to stay blind, then your bet size must be matched with the current stake or be doubled.

Example: Let’s assume you haven’t seen your hand, in that case, there are two scenarios:

  • The Seen player contributes a stake of 50 to the pot. After their turn, your bet value must be 25 or 50.
  • The Blind player contributes a stake of 50 to the pot. After their turn, your bet value must be 50 or 100.

Here’s what it means to be a “seen” player:

  • If the player before your turn sees his or her hand, your minimum stake must match the current value or be double of it.
  • If the player before your turn chose to stay blind, your bet size must be double of the current stake or fourfold.

Example: Let’s assume you have seen your hand, in that case, there are two scenarios:

  • The Seen player contributes a stake of 50 to the pot. After their turn, your bet value must be 50 or 100.
  • The Blind player contributes a stake of 50 to the pot. After their turn, your bet value must be 100 or 200.

As the round progresses, a winner is declared based on one of these outcomes:

  • All competing players have exhausted their bankroll to continue playing or have a bad hand in which case, they simply fold their hand.
  • If all players fold save for one, then that player is declared a winner of the pot money without being asked to expose his or her hand.
  • If there is a tie between the last two players, one of them in their turn, gets to pay for a showdown. As interesting as the name sounds, the move warrants both players to expose their hands. The card suit is compared and one with a better suit is declared a winner.
  • Again, if the card combination between players with hands exposed is the same, the one who asked for the show loses.
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The Teen Patti Rules for “Showdown”

In Teen Patti, the dhamaka can culminate in players reaching a showdown. No, not like the Russian Roulette, but more gentleman-like.

So here’s how a winner is settled by one player calling Showdown over another:

  • Before facing off your opponent with a showdown, all other players excluding yourself and the other must fold.
  • The current stake will be the last player’s bet.
  • If you’re playing blind, peeking into your hand is disallowed until a showdown is paid for.

Variations exist for blind and seen players requesting a showdown and they are as follows:

1. Blind Players

  • If your opponent is blind, the showdown will be for the current stake
  • If your opponent is seen, the showdown will be for half of the current stake

2. Seen Players

  • If your opponent is blind, the showdown will be for double the current stake
  • If your opponent is seen, the showdown will be for the current stake

3. Sideshow or Backshow

Sideshow makes Teen Patti interesting for many reasons. Here’s what happens in a sideshow:

  • If you’re a seen player, you may request the last player to show their hand by paying for a sideshow whose value is the same as the current stake.
  • Your request may be obliged or declined depending on other player’s strategies. Your request for sideshow may be declined up to three times if turns are played tight.
  • Most players with weak hands are likely to decline to bluff away and stay longer in each round. A player with a strong hand may also decline to hope to see a higher pot stake.

The teen patti rules for playing sideshow include:

  • You may request the player before you to reveal their hand privately and if accepted, both hands are compared and the weaker one will automatically fold. In case of a tie, your hand folds for requesting a sideshow.
  • If your opponent declines to reveal the hand, you must pay the current stake or fold.

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What Happens When Your Bankroll is Exhausted?

It isn’t rare for players to run out of money in between rounds, but it isn’t always the end of the road. You can stay to play longer by paying in more cash.

Adding more money to your playing account or going all-in gets you back in the game. In case you choose the latter, it creates a side pot where other players who haven’t contributed their stake become ineligible to contest for its value.

In Teen Patti, side pots are created when others have multiplied their stakes going over and above your all-in stake. Side pots are as exciting as the race to win the main pot because each side pot has separate showdowns.

Summing Up the Teen Patti Rules

If you are new to Teen Patti and haven’t had a chance to play Poker or the similar card games, you are likely to benefit from this wisdom to make unenlightened players feel high-strung.

I have been comprehensive in my efforts to help you understand the puzzle chips so you can complete the picture with better winning odds in every round.

Knowing teen patti rules is one thing and leveraging it correctly is how you learn which playing style is better suited for scenarios at the table because the game requires you to catch subtle signs a weaker player is giving off.

This is one of many ways to deny other stronger players an opportunity to make an easy win. If you’ve been following my recent posts, you might be interested in winning hacks you can exploit in Teen Patti to increase your shot at pot stakes.

Not just that, if you like playing variations of Teen Patti there’s another comprehensive write up that tells how you can try variations to double the fun of standard format.

The exhilarating rounds of Teen Patti test players mentally because each round pushes the player’s psyche to the very limits.
It impels the mind to think giving up isn’t an option when odds are stacked against them. That said, losing isn’t always the outcome, your analytical thinking is to be proven to edge out opponents, sometimes in style.

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